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Wednesday, August 12, 2009
UPDATE: WoD MMORPG confirmed!
By Harlequin @ 8:49 PM :: 4336 Views :: 4 Comments :: Article Rating :: WoD News
 
 
QuoteIts flagship property, the World of Darkness, has a rich history of over 18 years of creative development and is now the basis of one of CCP's major virtual world projects. Currently in preproduction, The World of Darkness is the undying heart of the development efforts in CCP's North American office.
 
Let the wine floweth freely and sing songs to the technology gods!
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comment By Korgil @ Wednesday, August 12, 2009 9:03 PM
Hallelujah ;-)

comment By malifiecus @ Thursday, August 13, 2009 12:50 PM
on the page i noticed it shows the titles vampire, werewolf and mage. No wraith or changeling.... dammit i can't play as a fairy i'm really really gutted =P

comment By Drak @ Tuesday, September 22, 2009 8:53 AM
Mal, not sure if the new WoD has any thing for wraith yet. I haven't been keeping up with it that much. For Changeling it may come out at a later date as an expansion if the game does well. They are giving a bases to start playing as any good game should. From there it will grow. I just hope they pull it off well.

comment By September @ Tuesday, October 13, 2009 7:29 PM
The New World of Darkness, which this new MMO is set in, has the following product lines presently:
World of Darkness core (with associated books on a haunted world)
Vampire: the Requiem (more organizational conflict than in VtM)
Werewolf: the Forsaken (less polarization for opponents and more potential for temporary conflict)
Mage: the Awakening (as per Werewolf -- Mages are their own worst and most common opponent)

Those are the primary setting systems. There are presently four other systems, Promethean, Changeling, Hunter, and Geist. These seem suited to small groups in "paper and pen and dice RPG" (proper RPG) and probably won't have much representation for use as characters by players except as very rare NPC acquaintances or opponents.

However take heart if you're a fan for Changelings or Geists! The situation is so rare as to have millions of vampires in one region (and perhaps later expansion to have Werewolves and Mages in different regions). So it stands to reason that a situation might arise so that Changelings have a reason to gather in one area (tens of millions of people vanished suddenly a century ago or some such). Same goes for Geists (an immense catastrophy). And of course, Hunters could be local to the same area or another area entirely?

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